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Raids and Loot
Posted 7/24/2009 10:04:43 PM
DeadInsanity
DeadInsanity
  


<Insub>

Raids:
Raid Invites will go as follows. 1. Signed up on website by rank then date 2. Signed up on WOW by rank then date 3. Spare guildies 4. PUG. Spots will not be held unless approved by an officer. Anyone that signs up and does not show up will be invited after spare guildies for the next raid period. Everyone is expected to be ready for summons by the time scheduled. Anyone not already in the raid group by the scheduled time can not be guaranteed a raid position.

Loot Rules:
Loot will be distributed on a "Roll to use" (RTU) basis. A single person may only loot one item per boss encounter. Loot will go to the winner of the roll. By winning and accepting the item that person will receive a point. After a person reaches 3 points (wins 3 Items) that person will not be able to roll against anyone else for the rest of the raid period. If only one person rolls on an item it is not considered a win and he/she does not receive a point for receiving said item. Elite Raider's will win loot over a member every time unless they have their 3 points. If nobody rolls for an item the item will then be opened up for people to roll for offspec (rolling for offspec will not receive a point). If nobody rolls offspec the item is to be disenchanted and sent to the guild bank. BOE epic's must be equipped before moving on to the next area. If nobody rolls offspec for a BOE epic it will be looted to the guild bank. Items such as Mounts, keys, bags, etc. will be rolled on last by the loot master as a: /roll 1-(#of raiders present) the number rolled represents the player. Group #1 containing players 1-5 Group #2 containing players 6-10 etc. The winner of this kind of roll will receive a point against their loot and may opt out. If the person opts out the Master Looter will go down the line as 1,2,3,4,5,etc. until someone accepts. (It is done this way to prevent someone from rolling multiple times and to prevent the Master Looter from getting a headache :D)

Raid Period: The day of which a continuous raid group is together. Raid periods are separated by a minimum of 3 hours otherwise loot points do not reset.

The rules are pretty simple and straighforward. If you have questions you are probably not the only one so please post a response and ill get to it ASAP.

Thanks,
DeadInsanity
Rank Definitions
Posted 7/22/2009 3:23:54 AM
DeadInsanity
DeadInsanity
  


<Insub>

Guild Leader - Our friend, Our leader. Controls everything.

Raid Leader - Schedules raids, controls guild repair, Invite new members, promote/demote, Controls bank tabs, full access (if you need something just ask :).

Officer - Controls raid attendance, Invite new members, promote/demote, Controls bank tabs, full access (if you need something just ask :).

Officer alt - Same as above, limited bank axcess (if you need something just ask :).

Elite Raider - 100% participation required, Raids regularly, better bank access

Veteran - 100% participation required, raids sometimes, bank access

Raider - Raids sometimes, not quite veteran status.

Member - Lobies/non contributers.

Member alt - any of the above's alts aside from officers.

Subordinate - Initiate



This is generally how ranks will work, definitions will take better shape later.
RAIDS
Posted 7/20/2009 11:19:03 PM
DeadInsanity
DeadInsanity
  


<Insub>


As of right now Insubordination is a casual guild with an invitation exclusive setting. Over the next few weeks we are going to try to shift more towards a raiding type guild. This means if you have friends that are 80 that want to try something new please speak with an officer (stay updated with who is what rank as they will be changing over the next couple weeks). Raid times are in the works if you have an opinion please step forward. NOW IS THE TIME!!! All members of Insubordination as of right now are the building blocks for this to become something great. Raynay is collecting schedules and will be turned in by the next officer meeting (TBA). As soon as we get things straight with raid times and enough people to show up to said raid times we will figure out what we need (so nobody gets left behind or doesnt get loot due to overpopulation of a class) to be a competitive raiding guild. Our focus at this point is to get eveyone geard toward progression (Ulduar) which for most people is 25man Naxx so please bear with us and expect some boring nights but without your attendance THIS WILL NOT BE POSSIBLE.

Questions, Comments, and or Concerns please PLEASE respond.

Thanks,
DeadInsanity
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